The Arena ladder
Ranked series against other players' builds, fought by the server. Win LP, clear a division at 100 LP, climb; each elite rank opens with its own best-of-5 series. The fight's rules are under Combat.
| # | Rank | How it is held |
|---|---|---|
| 1 | Sinner V | 100 LP to promote |
| 2 | Sinner IV | 100 LP to promote |
| 3 | Sinner III | 100 LP to promote |
| 4 | Sinner II | 100 LP to promote |
| 5 | Sinner I | 100 LP to promote |
| 6 | Damned V | 100 LP to promote |
| 7 | Damned IV | 100 LP to promote |
| 8 | Damned III | 100 LP to promote |
| 9 | Damned II | 100 LP to promote |
| 10 | Damned I | 100 LP to promote |
| 11 | Forsaken V | 100 LP to promote |
| 12 | Forsaken IV | 100 LP to promote |
| 13 | Forsaken III | 100 LP to promote |
| 14 | Forsaken II | 100 LP to promote |
| 15 | Forsaken I | 100 LP to promote |
| 16 | Infernal V | 100 LP to promote |
| 17 | Infernal IV | 100 LP to promote |
| 18 | Infernal III | 100 LP to promote |
| 19 | Infernal II | 100 LP to promote |
| 20 | Infernal I | 100 LP to promote |
| 21 | Abyssal V | 100 LP to promote |
| 22 | Abyssal IV | 100 LP to promote |
| 23 | Abyssal III | 100 LP to promote |
| 24 | Abyssal II | 100 LP to promote |
| 25 | Abyssal I | LP keeps counting here; at the live cutoff a best-of-5 series opens the elite ladder |
| 26 | Dreadfiend | leaderboard rank: top 500 by qualification |
| 27 | Archfiend | leaderboard rank: top 100 by qualification |
| 28 | Doombringer | leaderboard rank: top 100 by qualification |
How ranking works
Placement matches seed a hidden rating that decides who you meet; from there every series moves LP. Below Abyssal I a division is 100 LP, and a fresh promotion is shielded from the first losses at 0 LP. At Abyssal I the LP keeps counting; when it reaches the live cutoff a best-of-5 series opens the next rank, and each elite rank opens with its own series. Leaderboard positions are re-ranked as results come in. Defense losses pay less LP and after five in a day cost none. An elite rank's LP decays after a week away; standard ranks never decay. A season ends with LP at 0, standard ranks one tier down, elite ranks on Abyssal I and placements again.