Ancient sets
Every Ancient belongs to a set, and a set is a silhouette: one armour class, a fixed base for every slot, three of its six affixes fixed, and bonuses at 2, 4 and 6 pieces worn.
Affinity affixes: Bleed Multiplier, Aggravation, Increased Damage over Time, Chance to Bleed — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Greataxe | Bleed Multiplier | |
| Shade Mask | Increased Damage | |
| Clawed Grips | Increased Damage | |
| Rustic Sash | Increased Damage | |
| Steel Signet | Increased Damage | |
| Vial of Agony | Increased Damage |
- 2 pieces
- Wounds do not fade while the enemy bleeds.
- 4 pieces
- Aggravation grows +25% per bleed you apply, up to +100%.
- 6 pieces
- A two-handed bleed at its cap deals 20% of what it has left, at once, on every bleed you apply.
Affinity affixes: Chance to Bleed, Attack Speed, Damage vs Afflicted, Increased Damage over Time — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Axe | Chance to Bleed | |
| Shadow Garb | Attack Speed | |
| Clawed Grips | Chance to Bleed | |
| Ghostwalkers | Attack Speed | |
| Steel Signet | Attack Speed | |
| Beast Fang | Attack Speed |
- 2 pieces
- Bleed cap 8 → 12.
- 4 pieces
- +20% attack speed while the enemy bleeds; Wounds up to 15.
- 6 pieces
- Every third bleed lands twice.
Affinity affixes: Poison Multiplier, Chance to Poison, Ailment Speed, Chaos Damage to Attacks — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Dagger | Poison Multiplier | |
| Shadow Garb | Chaos Resistance | |
| Arm Bands | Chaos Resistance | |
| Stalker Leggings | Chaos Resistance | |
| Iron Band | Chaos Resistance | |
| Vial of Agony | Chaos Resistance |
- 2 pieces
- Your Poisons deal 2% more for every Poison on the enemy, up to +20%.
- 4 pieces
- Poisons deal their damage 30% faster.
- 6 pieces
- Toxic Rupture: at 10 stacks, a new poison deals 2 s of every stack at once and keeps half of them.
Affinity affixes: Chaos Damage to Attacks, Chance to Poison, Poison Stacks, Attack Speed — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Claw | Chaos Damage to Attacks | |
| Shade Mask | Phys as Extra Chaos | |
| Grips | Chaos Damage to Attacks | |
| Striders | Health | |
| Beast Fang | Health | |
| Stalker Sash | Health |
- 2 pieces
- Your chaos hits ignore half the enemy's chaos resistance.
- 4 pieces
- Frenzy Charges last twice as long.
- 6 pieces
- At full Frenzy every hit poisons, and lands one more stack.
Affinity affixes: Ailment Duration, Increased Damage over Time, Damage vs Afflicted, Aggravation — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Hood | Ailment Duration | |
| Shadow Garb | Ailment Duration | |
| Arm Bands | Ailment Duration | |
| Stalker Leggings | Ailment Duration | |
| Ghostwalkers | Ailment Duration | |
| Vial of Agony | Ailment Duration |
- 2 pieces
- Statuses on enemies last 50% longer.
- 4 pieces
- Your damage over time ticks through barriers.
- 6 pieces
- A DoT that runs out on its own is applied once more at half strength.
Affinity affixes: Chance to Ignite, Ignite Multiplier, Fire Penetration, Ailment Speed, Ailment Duration, Fire Damage — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Scepter | Ignite Multiplier | |
| Sorcerer Crown | Fire Penetration | |
| Voidweaves | Chance to Ignite | |
| Crystal Cord | Ailment Duration | |
| Ember Loop | Chance to Ignite | |
| Vial of Agony | Ignite Multiplier |
- 2 pieces
- Your ignites inflict Fire Exposure (−10% fire resistance), and it does not fade while the enemy burns.
- 4 pieces
- Ignites deal their damage 30% faster.
- 6 pieces
- Ignited enemies are Covered in Ash: +20% Increased Fire Damage against them, and they swing 10% slower.
Affinity affixes: Lightning Damage to Attacks, Lightning Penetration, Ailment Effect, Increased Critical Chance — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Wand | Lightning Penetration | |
| Robe | Lightning Damage to Attacks | |
| Handwraps | Ailment Effect | |
| Voidstep Slippers | Lightning Damage to Attacks | |
| Storm Loop | Ailment Effect | |
| Onyx Amulet | Lightning Damage to Attacks |
- 2 pieces
- Shock ceiling 50% → 65%.
- 4 pieces
- Lightning rolls twice and keeps the better.
- 6 pieces
- Every fifth hit on a Shocked enemy is a crit.
Affinity affixes: Cold Damage to Attacks, Cold Penetration, Ailment Effect, Ailment Duration — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Rime Fang | Cold Penetration | |
| Robe | Cold Damage to Attacks | |
| Sigil Cuffs | Ailment Effect | |
| Runeweave Pants | Cold Damage to Attacks | |
| Voidstep Slippers | Cold Damage to Attacks | |
| Warding Eye | Cold Damage to Attacks |
- 2 pieces
- Chill is 50% stronger.
- 4 pieces
- +25% Increased Damage against Chilled and Frozen enemies.
- 6 pieces
- A Freeze also leaves the enemy Brittle.
Affinity affixes: Increased Elemental Damage, Fire Damage to Attacks, Lightning Damage to Attacks, Cold Damage to Attacks — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Sorcerer Crown | Increased Elemental Damage | |
| Occultist Vestment | Increased Elemental Damage | |
| Sigil Cuffs | Increased Elemental Damage | |
| Runeweave Pants | Increased Elemental Damage | |
| Voidstep Slippers | Increased Elemental Damage | |
| Crystal Cord | Increased Elemental Damage |
- 2 pieces
- +10 penetration with every element.
- 4 pieces
- An elemental hit leaves 1 Exposure to the other two elements.
- 6 pieces
- Trinity: three elements within 4s give +30% Increased Elemental Damage for 4s.
Affinity affixes: Increased Physical Damage, Rage Effect, Attack Speed, Double Damage Chance — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Greataxe | Increased Physical Damage | |
| Warhelm | Increased Physical Damage | |
| Crusher Fists | Rage Effect | |
| Heavy Girdle | Increased Physical Damage | |
| Steel Signet | Increased Physical Damage | |
| Skull Charm | Rage Effect |
- 2 pieces
- Rage caps at 50.
- 4 pieces
- Rage holds for 4s after a hit instead of 2.
- 6 pieces
- Berserk: at full Rage +40% Increased Damage and +20% attack speed; Rage drains 5 a second and you take +15% damage.
Affinity affixes: Impale Effect, Fortify Effect, Increased Physical Damage, Armor — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Greatsword | Impale Effect | |
| Colossus Plate | Fortify Effect | |
| Vambraces | Impale Effect | |
| Colossus Greaves | Fortify Effect | |
| Sabatons | Fortify Effect | |
| Pendant | Fortify Effect |
- 2 pieces
- One more Impale on the enemy.
- 4 pieces
- Fortify is half again as strong: 22.5% less damage instead of 15%.
- 6 pieces
- An Impale releasing leaves Crush and intimidates: +10% Increased Damage against that enemy.
Affinity affixes: Culling Strike, Execute Damage, Life Steal, Increased Critical Chance — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Sword | Culling Strike | |
| Shade Mask | Life Steal | |
| Grips | Life Steal | |
| Striders | Life Steal | |
| Diamond Loop | Life Steal | |
| Locket | Culling Strike |
- 2 pieces
- Culling +5%.
- 4 pieces
- Execute damage applies below 50% instead of 35%.
- 6 pieces
- Your leech is half again as strong.
Affinity affixes: Armor, Health, Increased Maximum Health, Elemental Resistances — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Greathelm | Armor | |
| Colossus Plate | Armor | |
| Vambraces | Armor | |
| Colossus Greaves | Armor | |
| Colossus Sabatons | Armor | |
| Heavy Girdle | Armor |
- 2 pieces
- Being hit grants an Endurance Charge.
- 4 pieces
- Endurance up to 5; you cannot be slowed.
- 6 pieces
- Unstoppable: armor cuts elemental damage at half value; you cannot be stunned.
Affinity affixes: Retaliation Effect, Block Chance, Block Strength, Shield Damage — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Fortress Wall | Retaliation Effect | |
| Greathelm | Block Chance | |
| Gauntlets | Retaliation Effect | |
| Vambraces | Block Chance | |
| Girdle | Block Chance | |
| Torc | Block Chance |
- 2 pieces
- Retaliation answers twice as often.
- 4 pieces
- Block chance cap +10.
- 6 pieces
- Violent Retaliation: every block adds +5% to your retaliations for the fight, up to +100%.
Affinity affixes: Barrier, Increased Maximum Health, Armor, Guard Effect — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Warhelm | Barrier | |
| Plate Armor | Barrier | |
| Legplates | Barrier | |
| Sabatons | Barrier | |
| Girdle | Increased Maximum Health | |
| Coral Band | Increased Maximum Health |
- 2 pieces
- Your barrier knits back twice as fast.
- 4 pieces
- While your barrier holds, no status lands on you.
- 6 pieces
- Once every 6s a blow of more than 20% of your health is cut to 20%.
Affinity affixes: Recoup, Health Regeneration %, Increased Maximum Health, Health Regen — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Brigandine | Recoup | |
| Arm Bands | Recoup | |
| Leggings | Recoup | |
| Striders | Recoup | |
| Coral Band | Health Regeneration % | |
| Relic | Health Regeneration % |
- 2 pieces
- Recoup cap 50 → 70.
- 4 pieces
- Regeneration ×1.5 below half health.
- 6 pieces
- Petrified: below half health hits deal 40% at once and 60% over 4s.
Affinity affixes: Barrier, Elemental Resistances, Maximum Resistances, Guard Effect — the first two legal for a slot are fixed on every piece of that slot, beside the set affix below; the other three roll free.
| Slot | Base | Set affix |
|---|---|---|
| Circlet | Barrier | |
| Robe | Barrier | |
| Handwraps | Barrier | |
| Silk Pants | Barrier | |
| Slippers | Barrier | |
| Spirit Ward | Barrier |
- 2 pieces
- A broken barrier locks out for 2s instead of 4.
- 4 pieces
- Blocking restores 5% of your barrier.
- 6 pieces
- While your barrier is full you take 20% less.