The Yokemaster
Boss · The Yoke Fields · band B, The Ante-Hell

Where The Yokemaster waits
The Yokemaster holds the gates at depths 4,600, 4,800, 5,000 in The Yoke Fields, sharing the zone's 100-depth gate rhythm with The Great Draught.
What The Yokemaster is
The Yokemaster is a Wight: it swings an axe, and the body asks for burst damage — it heals as it fights. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.
The Yokemaster by the numbers
The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.
What those modifiers do
DRAINING- you recover half as much: leech, regen, recoup
RETALIATING- strikes back at once when one blow takes more than 8% of its health and you stand within 2.5 tiles
OF POWER- gains a Power charge on every hit it lands: +200% critical chance each, up to 3
CHILLING- Turns 30% of its physical damage into cold
OF ENDURANCE- gains an Endurance charge every second while hit recently: +15% physical reduction and +15% to the elements each, up to 3
OF SHOCKING DEATH- leaves a pool of lightning where it falls
OVERWHELMING- ignores 30 points of your armor
ETHEREAL- takes 60% less from HITS, and double from damage over time
LUCKY- 15% of its blows land twice over
OF FLAMING DEATH- leaves a pool of fire where it falls
PIERCING- penetrates 25% of your resistances
VAMPIRIC- heals 1.5% of its maximum health with every blow it lands
OF CHILLING DEATH- leaves a pool of frost where it falls
EXPOSING- every blow cuts your resistances by 15 for 4 s
SHOCKING- +35% shock chance; a quarter of its physical damage becomes lightning
Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.
At its first gate The Yokemaster leads with 235,029,076 health, against 187,937,986 for the leader one floor above, and swings every 1.25s.
What a gate floor is
A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.
Fight The Yokemaster — play free