Hellruler Play

Amulet bases

6 bases. Every base has an identity implicit on top of its rolled affixes; the numbers are the base line and implicit as the game rolls them at quality 100.

Pendant
no base defensedrops from 1
Implicit: Health
Quality 100d 100d 1,000d 10,000
Health (implicit)+576+31,356+2,905,236
Torc
no base defensedrops from 1
Implicit: Elemental Resistances (×0.7)
Quality 100d 100d 1,000d 10,000
Elemental Resistances (implicit)+5.6%+5.6%+5.6%
Locket
no base defensedrops from 1
Implicit: Life Steal (×0.7)
Quality 100d 100d 1,000d 10,000
Life Steal (implicit)+1.8%+1.8%+1.8%
Beast Fang
no base defensedrops from 10
Implicit: Attack
Quality 100d 100d 1,000d 10,000
Attack (implicit)+112+6,097+564,907
Moonstone Amulet
no base defensedrops from 35
Implicit: Health Regen
Quality 100d 100d 1,000d 10,000
Health Regen (implicit)+80+4,355+403,505
Onyx Amulet
no base defensedrops from 35
Implicit: Critical Damage (×0.7)
Quality 100d 100d 1,000d 10,000
Critical Damage (implicit)+9.1%+9.1%+9.1%

Armor classes

Heavy bases carry Armor, which cuts physical damage. Medium bases carry Dodge Rating, a chance to avoid an attack. Cloth bases carry Barrier, a shell that takes a blow before your health, all but its chaos, and knits back 0.5% a second on a floor. The 3 pairings (heavy and medium: Armour + Dodge Rating; heavy and cloth: Armour + Barrier; medium and cloth: Dodge Rating + Barrier) carry two defences at half each.

Uniques for this slot