Hellruler Play

Shield bases

10 bases. Every base has an identity implicit on top of its rolled affixes; the numbers are the base line and implicit as the game rolls them at quality 100.

Tower Shield
Heavy · Armourdrops from 1
Implicit: Block Chance, Block Strength, Health (×0.6)
Quality 100d 100d 1,000d 10,000
Armor56230,5722,832,605
Block Chance (implicit)+8%+8%+8%
Block Strength (implicit)+7%+7%+7%
Health (implicit)+346+18,814+1,743,142
Fortress Wall
Heavy · Armourdrops from 35
Implicit: Block Chance, Block Strength, Thorns (% of Armor) (×0.6)
Quality 100d 100d 1,000d 10,000
Armor56230,5722,832,605
Block Chance (implicit)+8%+8%+8%
Block Strength (implicit)+7%+7%+7%
Thorns (% of Armor) (implicit)+4.8%+4.8%+4.8%
Buckler
Medium · Dodge Ratingdrops from 1
Implicit: Block Chance (×0.7), Block Strength (×0.7), Dodge Rating (×0.6)
Quality 100d 100d 1,000d 10,000
Dodge Rating41622,6462,098,226
Block Chance (implicit)+5.6%+5.6%+5.6%
Block Strength (implicit)+4.9%+4.9%+4.9%
Dodge Rating (implicit)+115+6,271+581,047
Duelist Buckler
Medium · Dodge Ratingdrops from 35
Implicit: Block Chance (×0.7), Block Strength (×0.7), Attack Speed (×0.6)
Quality 100d 100d 1,000d 10,000
Dodge Rating41622,6462,098,226
Block Chance (implicit)+5.6%+5.6%+5.6%
Block Strength (implicit)+4.9%+4.9%+4.9%
Attack Speed (implicit)+5.4%+5.4%+5.4%
Aegis
Cloth · Barrierdrops from 1
Implicit: Block Chance (×0.7), Block Strength (×0.6), Elemental Resistances (×0.6)
Quality 100d 100d 1,000d 10,000
Barrier1,08258,8805,455,388
Block Chance (implicit)+5.6%+5.6%+5.6%
Block Strength (implicit)+4.2%+4.2%+4.2%
Elemental Resistances (implicit)+4.8%+4.8%+4.8%
Spirit Ward
Cloth · Barrierdrops from 35
Implicit: Block Chance (×0.7), Block Strength (×0.6), Health Regen (×0.6)
Quality 100d 100d 1,000d 10,000
Barrier1,08258,8805,455,388
Block Chance (implicit)+5.6%+5.6%+5.6%
Block Strength (implicit)+4.2%+4.2%+4.2%
Health Regen (implicit)+48+2,613+242,103
Scale Shield
Heavy and medium · Armour + Dodge Ratingdrops from 1
Implicit: Block Chance, Block Strength, Dodge Rating (×0.6)
Quality 100d 100d 1,000d 10,000
Armor28115,2861,416,303
Block Chance (implicit)+8%+8%+8%
Block Strength (implicit)+7%+7%+7%
Dodge Rating (implicit)+115+6,271+581,047
Glyph Shield
Heavy and cloth · Armour + Barrierdrops from 1
Implicit: Block Chance, Block Strength, Elemental Resistances (×0.6)
Quality 100d 100d 1,000d 10,000
Armor28115,2861,416,303
Block Chance (implicit)+8%+8%+8%
Block Strength (implicit)+7%+7%+7%
Elemental Resistances (implicit)+4.8%+4.8%+4.8%
Spellsilk Ward
Medium and cloth · Dodge Rating + Barrierdrops from 1
Implicit: Block Chance, Block Strength, Barrier (×0.6)
Quality 100d 100d 1,000d 10,000
Dodge Rating20811,3231,049,113
Block Chance (implicit)+8%+8%+8%
Block Strength (implicit)+7%+7%+7%
Barrier (implicit)+192+10,452+968,412
Reliquary Ward
Cloth · Barrierdrops from 35
Implicit: Block Chance, Block Strength, Minion Life (×0.6)
Quality 100d 100d 1,000d 10,000
Barrier1,08258,8805,455,388
Block Chance (implicit)+8%+8%+8%
Block Strength (implicit)+7%+7%+7%
Minion Life (implicit)+15%+15%+15%

Armor classes

Heavy bases carry Armor, which cuts physical damage. Medium bases carry Dodge Rating, a chance to avoid an attack. Cloth bases carry Barrier, a shell that takes a blow before your health, all but its chaos, and knits back 0.5% a second on a floor. The 3 pairings (heavy and medium: Armour + Dodge Rating; heavy and cloth: Armour + Barrier; medium and cloth: Dodge Rating + Barrier) carry two defences at half each.

Uniques for this slot