The Hollow King
Boss · The Silent Necropolis · band A, The Land of the Dead

Where The Hollow King waits
The Hollow King holds the gate at depth 200 in The Silent Necropolis.
What The Hollow King is
The Hollow King is a Herald: it swings a wand, and the body asks for Recoup and Life Steal, elemental defense — kill it first: its chant shields its pack from the elements. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster. Its signature: its first blow hexes you: recovery −30% and Exposure to everything. A named boss keeps 2 rolled modifiers beside it.
The Hollow King by the numbers
The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.
What those modifiers do
SHOCKING- +35% shock chance; a quarter of its physical damage becomes lightning
CORRUPTING- a third of its damage is chaos
Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.
At its first gate The Hollow King leads with 202,027 health, against 177,359 for the leader one floor above, and swings every 1.25s.
What a gate floor is
A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.
Fight The Hollow King — play free