Hellruler Play

The Long-Shelved

Boss · The Nitre Cellars · band B, The Ante-Hell

The Long-Shelved, boss of The Nitre Cellars in Hellruler

Where The Long-Shelved waits

The Long-Shelved holds the gates at depths 3,700, 3,900 in The Nitre Cellars, sharing the zone's 100-depth gate rhythm with The Cellarer.

What The Long-Shelved is

The Long-Shelved is a Wight: it swings an axe, and the body asks for burst damage — it heals as it fights. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.

The Long-Shelved by the numbers

The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.

Depth 3,700 · boss
Health248,668,630
Hit · swing761,540 / 1.25s
Armor901,146
Fire res75%
Lightning res40%
Cold res40%
Chaos res25%
Dodge0%
Barrier0
Depth 3,900 · boss
Health277,555,032
Hit · swing869,612 / 1.25s
Armor1,005,827
Fire res40%
Lightning res40%
Cold res40%
Chaos res25%
Dodge0%
Barrier69,388,758

What those modifiers do

FIREPROOF
+75% fire resistance (capped at 75%)
SHOCKING
+35% shock chance; a quarter of its physical damage becomes lightning
VENOMOUS
+35% chance to poison you
OF THE EXECUTIONER
you recover half as much within 4.5 tiles of it
RETALIATING
strikes back at once when one blow takes more than 8% of its health and you stand within 2.5 tiles
OF HASTE
the pack within 4.5 tiles moves and swings 30% faster
CORRUPTING
a third of its damage is chaos
BARRIERED
Opens behind a barrier worth 25% of its health
DENSE
takes 60% less from damage over TIME, and double from hits

Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.

At its first gate The Long-Shelved leads with 149,201,178 health, against 119,293,602 for the leader one floor above, and swings every 1.25s.

What a gate floor is

A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.

Fight The Long-Shelved — play free