Hellruler Play

The Thrice-Marked

Boss · The Branding Pits · band B, The Ante-Hell

The Thrice-Marked, boss of The Branding Pits in Hellruler

Where The Thrice-Marked waits

The Thrice-Marked holds the gates at depths 2,200, 2,400 in The Branding Pits, sharing the zone's 100-depth gate rhythm with The Brandmaster.

What The Thrice-Marked is

The Thrice-Marked is a Wight: it swings an axe, and the body asks for burst damage — it heals as it fights. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.

The Thrice-Marked by the numbers

The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.

Depth 2,200 · boss
Health83,936,139
Hit · swing198,563 / 1.25s
Armor304,177
Fire res40%
Lightning res40%
Cold res40%
Chaos res25%
Dodge0%
Barrier20,984,035
Depth 2,400 · boss
Health100,677,587
Hit · swing249,895 / 1.25s
Armor364,846
Fire res40%
Lightning res75%
Cold res40%
Chaos res25%
Dodge0%
Barrier0

What those modifiers do

DEADLY
+20% critical strike chance
OF PRECISION
the pack within 4.5 tiles crits 15% more often
BARRIERED
Opens behind a barrier worth 25% of its health
OF POWER
gains a Power charge on every hit it lands: +200% critical chance each, up to 3
PIERCING
penetrates 25% of your resistances
STORMSHIELDED
+75% lightning resistance (capped at 75%)
DENSE
takes 60% less from damage over TIME, and double from hits
VAMPIRIC
heals 1.5% of its maximum health with every blow it lands

Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.

At its first gate The Thrice-Marked leads with 50,361,683 health, against 34,884,265 for the leader one floor above, and swings every 1.25s.

What a gate floor is

A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.

Fight The Thrice-Marked — play free