The Ashfall Marches
Band A · The Land of the Dead · depths 601–700
Enemies of The Ashfall Marches
A floor of this zone is a road of packs drawn from these 9 monsters, led by the depth's named one. Their numbers climb with depth, not with the name. Every 100th depth is a boss gate, and the boss leads that floor instead.
The zone's element is fire: every monster's blow is a mix of damage types and carries a share of it — most of a Mage's blow, a sixth or so of everyone else's beside their type's own. Each name reads as a type — what every type carries and asks of you is under the Bestiary.
Cinder MageMage
Ash ImpImp
Ash WalkerWight
Marchland SentryKnight
Ash WraithWraith
Border FiendFiend
Smolder BruteBrute
Slag GolemGolem
Border GhoulWight
Preview any floor
Pick a depth to see its card: the monster that leads the floor, its numbers and its modifiers, as the game rolls them (needs JavaScript).
The depth's card
The card of a few depths across the zone, as the game rolls it: the numbers every body of that floor is built from. The leader carries 80% of the card's health and 60% of its damage, with the card's modifiers; the pack's bodies carry a share of it without them. Modifiers are rolled per depth; the ones shown are what that exact floor's leader carries.
What those modifiers do
DENSE- takes 60% less from damage over TIME, and double from hits
OF PRECISION- the pack within 4.5 tiles crits 15% more often
UNWOUNDABLE- your bleeds and poisons on it do not stack: one at a time
OF SHOCKING DEATH- leaves a pool of lightning where it falls
OF DAMAGING- the pack within 4.5 tiles hits 25% harder
BARRIERED- Opens behind a barrier worth 25% of its health
VAMPIRIC- heals 1.5% of its maximum health with every blow it lands
Every modifier, with the rules for how many a floor can carry, is listed under Enemy modifiers.
Boss
Warden of the Marches holds the gate at depth 700. A boss's card carries more health and damage than the depth's regular monster; the exact numbers are on each boss's page.
Where it sits in the descent
Above lies The Fall of the Damned. Clear the last gate and The Watchfires opens at depth 701.
Descend into The Ashfall Marches — play free
Warden of the Marchesgates 700