The Laureate
Boss · Limbo · band C, The Nine Circles

Where The Laureate waits
The Laureate holds the gates at depths 5,800, 6,100, 6,400, 6,700, 7,000, 7,300 in Limbo, sharing the zone's 100-depth gate rhythm with The Pale Sovereign and The Seven-Walled Warden.
What The Laureate is
The Laureate is a Wight: it swings an axe, and the body asks for burst damage — it heals as it fights. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.
The Laureate by the numbers
The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.
What those modifiers do
OVERWHELMING- ignores 30 points of your armor
OF DAMAGING- the pack within 4.5 tiles hits 25% harder
THICK-SKINNED- Overwhelm and armor you ignore count at half
WITHERING- every blow leaves damage over time on you: 15% of the blow each second for 4 s
EVASIVE- +22% chance to dodge your hits
PIERCING- penetrates 25% of your resistances
MANGLING- +35% chance to cause bleeding
EXPOSING- every blow cuts your resistances by 15 for 4 s
OF CHILLING DEATH- leaves a pool of frost where it falls
ARMORED- Armour ×1.9, at the cost of 5% of its health
VENOMOUS- +35% chance to poison you
FROSTBOUND- +75% cold resistance (capped at 75%)
BARRIERED- Opens behind a barrier worth 25% of its health
OF SHOCKING DEATH- leaves a pool of lightning where it falls
SHOCKING- +35% shock chance; a quarter of its physical damage becomes lightning
ROTPROOF- +75% chaos resistance (capped at 75%)
Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.
At its first gate The Laureate leads with 381,154,385 health, against 440,286,739 for the leader one floor above, and swings every 1.25s.
What a gate floor is
A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.
Fight The Laureate — play free