Hellruler Play

The Thousand-Faced

Boss · The Gallery of Masks · band B, The Ante-Hell

The Thousand-Faced, boss of The Gallery of Masks in Hellruler

Where The Thousand-Faced waits

The Thousand-Faced holds the gates at depths 3,200, 3,400 in The Gallery of Masks, sharing the zone's 100-depth gate rhythm with The Mask-Maker.

What The Thousand-Faced is

The Thousand-Faced is a Wight: it swings an axe, and the body asks for burst damage — it heals as it fights. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.

The Thousand-Faced by the numbers

The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.

Depth 3,200 · boss
Health183,637,404
Hit · swing526,616 / 1.25s
Armor665,482
Fire res40%
Lightning res75%
Cold res40%
Chaos res25%
Dodge0%
Barrier0
Depth 3,400 · boss
Health208,422,822
Hit · swing614,642 / 1.25s
Armor755,301
Fire res40%
Lightning res40%
Cold res40%
Chaos res75%
Dodge0%
Barrier0

What those modifiers do

PIERCING
penetrates 25% of your resistances
STORMSHIELDED
+75% lightning resistance (capped at 75%)
VAMPIRIC
heals 1.5% of its maximum health with every blow it lands
OVERWHELMING
ignores 30 points of your armor
REGENERATING
Heals 1% of its maximum health every second
ROTPROOF
+75% chaos resistance (capped at 75%)
OF FLAMING DEATH
leaves a pool of fire where it falls
WITHERING
every blow leaves damage over time on you: 15% of the blow each second for 4 s

Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.

At its first gate The Thousand-Faced leads with 110,182,442 health, against 55,789,342 for the leader one floor above, and swings every 1.25s.

What a gate floor is

A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.

Fight The Thousand-Faced — play free