Fang of the Storm Imp
UniqueWeaponClawSustain
Life per Hit also zaps the enemy with Lightning for the same amount.
How it drops
Fang of the Storm Imp is a unique for the weapon slot, always on a Claw base. Power grade 2 of 5: it falls 1.5× as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Fang of the Storm Imp exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Physical damage | 581 | 31,617 | 2,929,446 |
| Life per Hit (implicit) | +64 | +3,484 | +322,804 |
| Life per Hit | +64 | +3,484 | +322,804 |
| Lightning Damage to Attacks | +128 | +6,968 | +645,608 |
| Attack Speed | +9% | +9% | +9% |
| Increased Shock Effect | +12% | +12% | +12% |
| Item score | 154 | 8,407 | 778,894 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the Sustain family of uniques, alongside Leech Lord's Torc, Girdle of Vile Flesh, Leech Locket, Crown of the Undying. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other weapon uniques
Hellwasp · Ashreaver · Pitstorm Coil · Hellstorm Edge · Godspark, Last Light · Cocytus · Skullringer · Lilith's Needle
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