Hellwasp
UniqueWeaponAxeBleed
Every 3rd hit on a bleeding target deals 25% of the Bleed's remaining damage at once.
How it drops
Hellwasp is a unique for the weapon slot, always on a Axe base. Power grade 3 of 5: it falls as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Hellwasp exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Physical damage | 986 | 53,654 | 4,971,182 |
| Increased Damage (implicit) | +13.2% | +13.2% | +13.2% |
| Attack | +112 | +6,097 | +564,907 |
| Attack Speed | +9% | +9% | +9% |
| Chance to Bleed | +12% | +12% | +12% |
| Increased Damage over Time | +18% | +18% | +18% |
| Item score | 194 | 10,575 | 979,775 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the Bleed family of uniques, alongside Last Breath, Flayer's Shackles, Bloodtide Cord, Veins of the Martyr. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other weapon uniques
Ashreaver · Pitstorm Coil · Hellstorm Edge · Godspark, Last Light · Cocytus · Skullringer · Lilith's Needle · Pendulum of Judgement
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