Last Breath
UniqueTrinketvialofagonyBleed
What dies poisoned poisons what stands over it: the three freshest doses pass to everything nearby.
How it drops
Last Breath is a unique for the trinket slot, always on a vialofagony base. Power grade 4 of 5: it falls 2× less often than a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Last Breath exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Health (implicit) | +576 | +31,356 | +2,905,236 |
| Chance to Poison | +18% | +18% | +18% |
| Poison Multiplier | +20% | +20% | +20% |
| Increased Damage over Time | +18% | +18% | +18% |
| Chaos Damage | +20% | +20% | +20% |
| Item score | 250 | 13,583 | 1,258,480 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the Bleed family of uniques, alongside Hellwasp, Flayer's Shackles, Bloodtide Cord, Veins of the Martyr. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other trinket uniques
Pit Serpent · Frost Totem · Idol of the Tar Pits · Warding Skull · Colossus Sigil · Ledger of Souls · Damned Hourglass · Anvil of Perdition
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