Reaper's Toll
UniqueWeaponScytheExecute
Life Steal, physical and elemental, is 50% stronger against enemies below 35% life.
How it drops
Reaper's Toll is a unique for the weapon slot, always on a Scythe base. Power grade 2 of 5: it falls 1.5× as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Reaper's Toll exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Physical damage | 2,178 | 118,565 | 10,985,424 |
| Life Steal (implicit) | +1.8% | +1.8% | +1.8% |
| Life Steal | +2.5% | +2.5% | +2.5% |
| Execute Damage | +24% | +24% | +24% |
| Attack | +112 | +6,097 | +564,907 |
| Increased Damage over Time | +18% | +18% | +18% |
| Item score | 197 | 10,712 | 992,525 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the Execute family of uniques, alongside Butcher's Verdict, Gallows Charm, Headsman Hood. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other weapon uniques
Hellwasp · Ashreaver · Pitstorm Coil · Hellstorm Edge · Godspark, Last Light · Cocytus · Skullringer · Lilith's Needle
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