Unflinching Girdle
UniqueBeltGirdleThe physical school
Being hit has a 25% chance to grant an Endurance Charge.
How it drops
Unflinching Girdle is a unique for the belt slot, always on a Girdle base. Power grade 3 of 5: it falls as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Unflinching Girdle exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Armor | 259 | 14,110 | 1,307,356 |
| Armor (implicit) | +134 | +7,316 | +677,888 |
| Health | +576 | +31,356 | +2,905,236 |
| Armor | +224 | +12,194 | +1,129,814 |
| Elemental Resistances | +8% | +8% | +8% |
| Status Avoidance | +14% | +14% | +14% |
| Item score | 176 | 9,596 | 889,082 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the The physical school family of uniques, alongside Sunderfang, Kongor's Silence, Marohi's Weight, Starforged Edge, Soulreaver Axe, Terminus. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other belt uniques
Bloodtide Cord · Alchemist's Cord · Hellmount · Girdle of Vile Flesh · Girdle of Iron Will · Belt of Claimed Souls · Endless Sip · Deathless Flesh
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