Hellruler Play

Trinket bases

6 bases. Every base has an identity implicit on top of its rolled affixes; the numbers are the base line and implicit as the game rolls them at quality 100.

Idol
no base defensedrops from 1
Implicit: Health
Quality 100d 100d 1,000d 10,000
Health (implicit)+576+31,356+2,905,236
Totem
no base defensedrops from 1
Implicit: Elemental Resistances (×0.7)
Quality 100d 100d 1,000d 10,000
Elemental Resistances (implicit)+5.6%+5.6%+5.6%
Relic
no base defensedrops from 1
Implicit: Health Regen
Quality 100d 100d 1,000d 10,000
Health Regen (implicit)+80+4,355+403,505
Skull Charm
no base defensedrops from 25
Implicit: Execute Damage (×0.7)
Quality 100d 100d 1,000d 10,000
Execute Damage (implicit)+16.8%+16.8%+16.8%
Vial of Agony
no base defensedrops from 25
Implicit: Increased Damage over Time (×0.7)
Quality 100d 100d 1,000d 10,000
Increased Damage over Time (implicit)+12.6%+12.6%+12.6%
Warding Eye
no base defensedrops from 35
Implicit: Status Avoidance (×0.7)
Quality 100d 100d 1,000d 10,000
Status Avoidance (implicit)+9.8%+9.8%+9.8%

Armor classes

Heavy bases carry Armor, which cuts physical damage. Medium bases carry Dodge Rating, a chance to avoid an attack. Cloth bases carry Barrier, a shell that takes a blow before your health, all but its chaos, and knits back 0.5% a second on a floor. The 3 pairings (heavy and medium: Armour + Dodge Rating; heavy and cloth: Armour + Barrier; medium and cloth: Dodge Rating + Barrier) carry two defences at half each.

Uniques for this slot

Last BreathWhat dies poisoned poisons what stands over it: the three freshest…Pit SerpentYour Poisons penetrate 15% Chaos Resistance.Frost Totem+20% Increased Damage against Stunned enemies.Idol of the Tar Pits+6% Increased Damage per status on the enemy.Warding SkullA hit deals 25% less to you if you weren't hit in the last 4s.Colossus Sigilrare · +40% max HP; -20% Increased Damage.Ledger of Soulsrare · +2% Increased Damage per kill in the last 4s, up to +20%.Damned Hourglassrare · +3% Increased Damage per kill in the last 4s, up to +15%.Anvil of PerditionEvery 5 seconds in combat, +4% Increased Damage, up to +20%; it res…Demon's KnuckleboneYour damage is wildly unstable: every hit rolls x0.25 to x1.75.Worldsplinterrare · Every 5th strike deals 50% more damage.Forge ImpReforging costs half as many Souls.Appraiser's LoupeItems you find are at least 85% Quality.Hell Sextantrare · Bosses have 10% less HP against you.Eye of the Overfiendrare · Rolls its affixes from EVERY slot's pool - anything can appear here.Butcher's Ledgerrare · Your Bleeds aggravate instead of stacking; one at the cap bursts fo…Plaguebearer's Urnrare · Killing a poisoned enemy has a 25% chance to grant a Frenzy Charge.Coralito's VialPoisons from your crits take 40% of your Critical Damage; every oth…Inevitable Judgementrare · Your elemental crits penetrate 10% of the foe's resistances.Oakheart VialYou penetrate every element by a sixth of your highest own resistance.Warbanner of the Pitrare · A foe under Crush — the armour your stuns and impales strip — takes…Unrelenting SigilEach Endurance Charge you hold is +4% Increased Damage.