Demon's Knucklebone
UniqueTrinketSkull CharmFight flow
Your damage is wildly unstable: every hit rolls x0.25 to x1.75.
How it drops
Demon's Knucklebone is a unique for the trinket slot, always on a Skull Charm base. Power grade 1 of 5: it falls 2× as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Demon's Knucklebone exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Execute Damage (implicit) | +16.8% | +16.8% | +16.8% |
| Attack | +112 | +6,097 | +564,907 |
| Critical Damage | +13% | +13% | +13% |
| Increased Damage | +22% | +22% | +22% |
| Attack Speed | +9% | +9% | +9% |
| Item score | 249 | 13,532 | 1,253,796 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the Fight flow family of uniques, alongside Ledger of Souls, Damned Hourglass, Anvil of Perdition, Worldsplinter, Veil of the First Sin. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other trinket uniques
Last Breath · Pit Serpent · Frost Totem · Idol of the Tar Pits · Warding Skull · Colossus Sigil · Ledger of Souls · Damned Hourglass
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