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Veil of the First Sin

Veil of the First Sin icon UniqueHelmShade MaskFight flow

100% increased Critical Chance against enemies at full life.

How it drops

Veil of the First Sin is a unique for the helm slot, always on a Shade Mask base. Power grade 3 of 5: it falls as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.

Stats

Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Veil of the First Sin exactly as the game rolls it at quality 100, at three depths.

Quality 100d 100d 1,000d 10,000
Dodge Rating32017,4201,614,020
Status Avoidance (implicit)+8.4%+8.4%+8.4%
Increased Critical Chance+36%+36%+36%
Critical Damage+13%+13%+13%
Attack+112+6,097+564,907
Dodge Rating+192+10,452+968,412
Item score1719,307862,366

Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.

Builds it belongs to

It lives in the Fight flow family of uniques, alongside Ledger of Souls, Damned Hourglass, Anvil of Perdition, Demon's Knucklebone, Worldsplinter. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.

Other helm uniques

Silent Sin · Headsman Hood · Stormsipper · Nettle Crown · Crown of the Undying · Visage of Wrath · Abyssal Visage · Ash Rain

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