Stormsipper
UniqueHelmCircletConversion (defense)
40% of Physical damage taken as Lightning; Shocks on you have 50% less effect.
How it drops
Stormsipper is a unique for the helm slot, always on a Circlet base. Power grade 4 of 5: it falls 2× less often than a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.
Stats
Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is Stormsipper exactly as the game rolls it at quality 100, at three depths.
| Quality 100 | d 100 | d 1,000 | d 10,000 |
|---|---|---|---|
| Barrier | 832 | 45,292 | 4,196,452 |
| Elemental Resistances (implicit) | +4.8% | +4.8% | +4.8% |
| Phys Taken as Lightning | +15% | +15% | +15% |
| Lightning Resistance | +18% | +18% | +18% |
| Armor | +224 | +12,194 | +1,129,814 |
| Status Avoidance | +14% | +14% | +14% |
| Item score | 188 | 10,226 | 947,428 |
Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.
Builds it belongs to
It lives in the Conversion (defense) family of uniques, alongside Pyre Ward, Flesh of the Abyss, Transcendent Carapace, The Grounding Spire. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.
Other helm uniques
Silent Sin · Headsman Hood · Nettle Crown · Crown of the Undying · Visage of Wrath · Veil of the First Sin · Abyssal Visage · Ash Rain
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