Hellruler Play

Helm bases

10 bases. Every base has an identity implicit on top of its rolled affixes; the numbers are the base line and implicit as the game rolls them at quality 100.

Greathelm
Heavy · Armourdrops from 1
Implicit: Health (×0.6)
Quality 100d 100d 1,000d 10,000
Armor43223,5172,178,927
Health (implicit)+346+18,814+1,743,142
Warhelm
Heavy · Armourdrops from 35
Implicit: Thorns (% of Armor) (×0.6)
Quality 100d 100d 1,000d 10,000
Armor43223,5172,178,927
Thorns (% of Armor) (implicit)+4.8%+4.8%+4.8%
Hood
Medium · Dodge Ratingdrops from 1
Implicit: Health Regen (×0.6)
Quality 100d 100d 1,000d 10,000
Dodge Rating32017,4201,614,020
Health Regen (implicit)+48+2,613+242,103
Shade Mask
Medium · Dodge Ratingdrops from 35
Implicit: Status Avoidance (×0.6)
Quality 100d 100d 1,000d 10,000
Dodge Rating32017,4201,614,020
Status Avoidance (implicit)+8.4%+8.4%+8.4%
Circlet
Cloth · Barrierdrops from 1
Implicit: Elemental Resistances (×0.6)
Quality 100d 100d 1,000d 10,000
Barrier83245,2924,196,452
Elemental Resistances (implicit)+4.8%+4.8%+4.8%
Sorcerer Crown
Cloth · Barrierdrops from 35
Implicit: Increased Critical Chance (×0.6)
Quality 100d 100d 1,000d 10,000
Barrier83245,2924,196,452
Increased Critical Chance (implicit)+21.6%+21.6%+21.6%
Chain Coif
Heavy and medium · Armour + Dodge Ratingdrops from 1
Implicit: Health (×0.6)
Quality 100d 100d 1,000d 10,000
Armor21611,7591,089,464
Health (implicit)+346+18,814+1,743,142
Glyph Helm
Heavy and cloth · Armour + Barrierdrops from 1
Implicit: Elemental Resistances (×0.6)
Quality 100d 100d 1,000d 10,000
Armor21611,7591,089,464
Elemental Resistances (implicit)+4.8%+4.8%+4.8%
Nightsilk Hood
Medium and cloth · Dodge Rating + Barrierdrops from 1
Implicit: Status Avoidance (×0.6)
Quality 100d 100d 1,000d 10,000
Dodge Rating1608,710807,010
Status Avoidance (implicit)+8.4%+8.4%+8.4%
Ossuary Crown
Cloth · Barrierdrops from 35
Implicit: Minion Damage (×0.6)
Quality 100d 100d 1,000d 10,000
Barrier83245,2924,196,452
Minion Damage (implicit)+15%+15%+15%

Armor classes

Heavy bases carry Armor, which cuts physical damage. Medium bases carry Dodge Rating, a chance to avoid an attack. Cloth bases carry Barrier, a shell that takes a blow before your health, all but its chaos, and knits back 0.5% a second on a floor. The 3 pairings (heavy and medium: Armour + Dodge Rating; heavy and cloth: Armour + Barrier; medium and cloth: Dodge Rating + Barrier) carry two defences at half each.

Uniques for this slot