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First Flame

First Flame icon UniqueRingEmber LoopClassics reimagined

Hitting a Chilled enemy: the hit gains +15% as extra Fire.

How it drops

First Flame is a unique for the ring slot, always on a Ember Loop base. Power grade 3 of 5: it falls as often as a standard unique. Uniques fall from the Risings; a floor drop is one only once in 100,000. Inside each tier a grade 5 falls 8× less often than a grade 1. Only one copy of a unique can be worn at a time.

Stats

Uniques roll a fixed set of affixes chosen to serve the power; only the values roll, from the depth the item drops at and its quality. Below is First Flame exactly as the game rolls it at quality 100, at three depths.

Quality 100d 100d 1,000d 10,000
Fire Damage to Attacks (implicit)+128+6,968+645,608
Fire Damage to Attacks+128+6,968+645,608
Cold Damage to Attacks+128+6,968+645,608
Increased Critical Chance+36%+36%+36%
Attack+112+6,097+564,907
Item score1618,760811,605

Percent affixes are fixed at a given quality; flat ones grow with depth. Quality runs 50–125% and multiplies every line.

Builds it belongs to

It lives in the Classics reimagined family of uniques, alongside Belt of Claimed Souls, Endless Sip, Sealed Pact, Molten Heart, The Unwritten, Abyssal Visage. Stacking uniques from one family is how a mechanic is pushed past what affixes alone allow.

Other ring uniques

Everpyre Band · Mark of Damnation · Band of Borrowed Time · Ouroboros Loop · Candlewick Band · Imp-Hoard Loop · Reliquary Band · Devil's Bargain

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