Hellruler Play

Ring bases

11 bases. Every base has an identity implicit on top of its rolled affixes; the numbers are the base line and implicit as the game rolls them at quality 100.

Iron Band
no base defensedrops from 1
Implicit: Attack
Quality 100d 100d 1,000d 10,000
Attack (implicit)+112+6,097+564,907
Coral Band
no base defensedrops from 1
Implicit: Health
Quality 100d 100d 1,000d 10,000
Health (implicit)+576+31,356+2,905,236
Ruby Band
no base defensedrops from 5
Implicit: Fire Resistance
Quality 100d 100d 1,000d 10,000
Fire Resistance (implicit)+18%+18%+18%
Sapphire Band
no base defensedrops from 5
Implicit: Cold Resistance
Quality 100d 100d 1,000d 10,000
Cold Resistance (implicit)+18%+18%+18%
Topaz Band
no base defensedrops from 5
Implicit: Lightning Resistance
Quality 100d 100d 1,000d 10,000
Lightning Resistance (implicit)+18%+18%+18%
Opal Band
no base defensedrops from 30
Implicit: Elemental Resistances
Quality 100d 100d 1,000d 10,000
Elemental Resistances (implicit)+8%+8%+8%
Ember Loop
no base defensedrops from 10
Implicit: Fire Damage to Attacks
Quality 100d 100d 1,000d 10,000
Fire Damage to Attacks (implicit)+128+6,968+645,608
Storm Loop
no base defensedrops from 10
Implicit: Lightning Damage to Attacks
Quality 100d 100d 1,000d 10,000
Lightning Damage to Attacks (implicit)+128+6,968+645,608
Frost Loop
no base defensedrops from 10
Implicit: Cold Damage to Attacks
Quality 100d 100d 1,000d 10,000
Cold Damage to Attacks (implicit)+128+6,968+645,608
Steel Signet
no base defensedrops from 40
Implicit: Increased Damage (×0.7)
Quality 100d 100d 1,000d 10,000
Increased Damage (implicit)+15.4%+15.4%+15.4%
Diamond Loop
no base defensedrops from 40
Implicit: Increased Critical Chance (×0.7)
Quality 100d 100d 1,000d 10,000
Increased Critical Chance (implicit)+25.2%+25.2%+25.2%

Armor classes

Heavy bases carry Armor, which cuts physical damage. Medium bases carry Dodge Rating, a chance to avoid an attack. Cloth bases carry Barrier, a shell that takes a blow before your health, all but its chaos, and knits back 0.5% a second on a floor. The 3 pairings (heavy and medium: Armour + Dodge Rating; heavy and cloth: Armour + Barrier; medium and cloth: Dodge Rating + Barrier) carry two defences at half each.

Uniques for this slot