The First Draft
Boss · The Unmade · band D, The Foundations

Where The First Draft waits
The First Draft holds the gates at depths 74,700, 75,300, 75,900, 76,500, 77,100 in The Unmade, sharing the zone's 100-depth gate rhythm with The Unmaker and The Mould-King and The Armature and The Rough Hand and The Cornerstone.
What The First Draft is
The First Draft is a Golem: it swings a mace, and the body asks for Overwhelm, the elements instead of physical — and a second wind: a big one breaks into two. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.
The First Draft by the numbers
The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.
What those modifiers do
OF POWER- gains a Power charge on every hit it lands: +200% critical chance each, up to 3
OF FLAMING DEATH- leaves a pool of fire where it falls
CORRUPTING- a third of its damage is chaos
OF DAMAGING- the pack within 4.5 tiles hits 25% harder
RETALIATING- strikes back at once when one blow takes more than 8% of its health and you stand within 2.5 tiles
DEADLY- +20% critical strike chance
FROSTBOUND- +75% cold resistance (capped at 75%)
SHOCKING- +35% shock chance; a quarter of its physical damage becomes lightning
OF FRENZY- gains a Frenzy charge on every hit it lands: 4% more damage, +15% attack speed and +5% movement each, up to 3
OF HINDERING- you move 30% slower within 4.5 tiles of it
EVASIVE- +22% chance to dodge your hits
LUCKY- 15% of its blows land twice over
FIREPROOF- +75% fire resistance (capped at 75%)
OF HASTE- the pack within 4.5 tiles moves and swings 30% faster
SUNDERING- every blow cuts your armor by 30% for 4 s
ENRAGED- builds 2 Rage with every blow it lands, up to 50; each point is 1% more damage
THICK-SKINNED- Overwhelm and armor you ignore count at half
Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.
At its first gate The First Draft leads with 77,116,210,075 health, against 61,691,257,853 for the leader one floor above, and swings every 1.25s.
What a gate floor is
A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.
Fight The First Draft — play free