Hellruler Play

The Unmade

Band D · The Foundations · depths 74,501–83,000

The Unmade, depths 74,501–83,000 of Hellruler
Beneath the floor of hell. 9 zones of 8,500 depths each, 85 gates to a zone. Each zone carries 27 enemies and 6 bosses that take turns at its gates.

Enemies of The Unmade

A floor of this zone is a road of packs drawn from these 27 monsters, led by the depth's named one. Their numbers climb with depth, not with the name. Every 100th depth is a boss gate, and the boss leads that floor instead.

The zone's element is chaos: every monster's blow is a mix of damage types and carries a share of it — most of a Mage's blow, a sixth or so of everyone else's beside their type's own. Each name reads as a type — what every type carries and asks of you is under the Bestiary.

Unwritten Mage, an enemy of The Unmade in HellrulerUnwritten Mage
Mage
Blank Imp, an enemy of The Unmade in HellrulerBlank Imp
Imp
Rough-Hewn Husk, an enemy of The Unmade in HellrulerRough-Hewn Husk
Wight
Hollow Knight, an enemy of The Unmade in HellrulerHollow Knight
Knight
Thread Wraith, an enemy of The Unmade in HellrulerThread Wraith
Wraith
Seam Fiend, an enemy of The Unmade in HellrulerSeam Fiend
Fiend
Stitched Brute, an enemy of The Unmade in HellrulerStitched Brute
Brute
Clay Thing, an enemy of The Unmade in HellrulerClay Thing
Wight
Faceless Ghoul, an enemy of The Unmade in HellrulerFaceless Ghoul
Wight
Chisel Wight, an enemy of The Unmade in HellrulerChisel Wight
Wight
Quarry Ogre, an enemy of The Unmade in HellrulerQuarry Ogre
Brute
Unfinished Sentinel, an enemy of The Unmade in HellrulerUnfinished Sentinel
Knight
Guideline Shade, an enemy of The Unmade in HellrulerGuideline Shade
Wraith
Mortar Ghoul, an enemy of The Unmade in HellrulerMortar Ghoul
Wight
Maquette Eater, an enemy of The Unmade in HellrulerMaquette Eater
Imp
Kiln Imp, an enemy of The Unmade in HellrulerKiln Imp
Imp
Half-Carved Warden, an enemy of The Unmade in HellrulerHalf-Carved Warden
Knight
Armature Wight, an enemy of The Unmade in HellrulerArmature Wight
Wight
Blank Warden, an enemy of The Unmade in HellrulerBlank Warden
Knight
Roughcast Colossus, an enemy of The Unmade in HellrulerRoughcast Colossus
Brute
Pattern Mage, an enemy of The Unmade in HellrulerPattern Mage
Mage
The Unnamed, an enemy of The Unmade in HellrulerThe Unnamed
Wight
Seam-Split Brute, an enemy of The Unmade in HellrulerSeam-Split Brute
Brute
Rasp Fiend, an enemy of The Unmade in HellrulerRasp Fiend
Fiend
Greenware Ghoul, an enemy of The Unmade in HellrulerGreenware Ghoul
Wight
Mould Sentinel, an enemy of The Unmade in HellrulerMould Sentinel
Knight
Offcut Wight, an enemy of The Unmade in HellrulerOffcut Wight
Wight

Preview any floor

Pick a depth to see its card: the monster that leads the floor, its numbers and its modifiers, as the game rolls them (needs JavaScript).

The depth's card

The card of a few depths across the zone, as the game rolls it: the numbers every body of that floor is built from. The leader carries 80% of the card's health and 60% of its damage, with the card's modifiers; the pack's bodies carry a share of it without them. Modifiers are rolled per depth; the ones shown are what that exact floor's leader carries.

Depth 74,501
Health76,691,398,491
Hit · swing312,071,678 / 1s
Armor231,599,564
Fire res0%
Lightning res0%
Cold res0%
Chaos res40%
Dodge0%
Barrier0
Depth 78,750
Health124,258,681,950
Hit · swing486,040,392 / 1.4850000000000003s
Armor779,360,219
Fire res20%
Lightning res20%
Cold res75%
Chaos res0%
Dodge0%
Barrier0
Depth 82,999
Health63,941,974,476
Hit · swing199,047,397 / 0.6s
Armor0
Fire res0%
Lightning res0%
Cold res0%
Chaos res40%
Dodge25%
Barrier15,985,493,619

What those modifiers do

UNWOUNDABLE
your bleeds and poisons on it do not stack: one at a time
MANGLING
+35% chance to cause bleeding
OF DISCIPLINE
every body that steps within 4.5 tiles gains a shell of 20% of its health
CHILLING
Turns 30% of its physical damage into cold
BRUTE
+30% health and +10% damage, but swings 35% slower — rare, heavy slams
OF THE EXECUTIONER
you recover half as much within 4.5 tiles of it
FROSTBOUND
+75% cold resistance (capped at 75%)
BARRIERED
Opens behind a barrier worth 25% of its health
OF FLAMING DEATH
leaves a pool of fire where it falls
DEADLY
+20% critical strike chance
ETHEREAL
takes 60% less from HITS, and double from damage over time

Every modifier, with the rules for how many a floor can carry, is listed under Enemy modifiers.

Bosses

The zone's gates rotate between 6 bosses, one every 100 depths. A boss's card carries more health and damage than the depth's regular monster; the exact numbers are on each boss's page.

Where it sits in the descent

Above lies The Starless Deep. Clear the last gate and The Black Sun opens at depth 83,001.

Descend into The Unmade — play free