Hellruler Play

The Starless Deep

Band D · The Foundations · depths 66,001–74,500

The Starless Deep, depths 66,001–74,500 of Hellruler
Beneath the floor of hell. 9 zones of 8,500 depths each, 85 gates to a zone. Each zone carries 27 enemies and 6 bosses that take turns at its gates.

Enemies of The Starless Deep

A floor of this zone is a road of packs drawn from these 27 monsters, led by the depth's named one. Their numbers climb with depth, not with the name. Every 100th depth is a boss gate, and the boss leads that floor instead.

The zone's element is cold: every monster's blow is a mix of damage types and carries a share of it — most of a Mage's blow, a sixth or so of everyone else's beside their type's own. Each name reads as a type — what every type carries and asks of you is under the Bestiary.

Starlight Eater, an enemy of The Starless Deep in HellrulerStarlight Eater
Imp
Dark Imp, an enemy of The Starless Deep in HellrulerDark Imp
Imp
Blind Husk, an enemy of The Starless Deep in HellrulerBlind Husk
Wight
Lightless Wight, an enemy of The Starless Deep in HellrulerLightless Wight
Wight
Starless Wraith, an enemy of The Starless Deep in HellrulerStarless Wraith
Wraith
Snuffer Fiend, an enemy of The Starless Deep in HellrulerSnuffer Fiend
Fiend
Night Colossus, an enemy of The Starless Deep in HellrulerNight Colossus
Brute
Obsidian Sentinel, an enemy of The Starless Deep in HellrulerObsidian Sentinel
Knight
Last Lamplighter, an enemy of The Starless Deep in HellrulerLast Lamplighter
Wight
Astronomer Wight, an enemy of The Starless Deep in HellrulerAstronomer Wight
Mage
Orrery Golem, an enemy of The Starless Deep in HellrulerOrrery Golem
Golem
Void Legionary, an enemy of The Starless Deep in HellrulerVoid Legionary
Knight
Sky-Sealed Priest, an enemy of The Starless Deep in HellrulerSky-Sealed Priest
Herald
Socket Ghoul, an enemy of The Starless Deep in HellrulerSocket Ghoul
Wight
Deep Astrologer, an enemy of The Starless Deep in HellrulerDeep Astrologer
Mage
Gnomon Wight, an enemy of The Starless Deep in HellrulerGnomon Wight
Wight
Nightward Brute, an enemy of The Starless Deep in HellrulerNightward Brute
Brute
Lens Imp, an enemy of The Starless Deep in HellrulerLens Imp
Imp
Meridian Knight, an enemy of The Starless Deep in HellrulerMeridian Knight
Knight
Star-Socket Wraith, an enemy of The Starless Deep in HellrulerStar-Socket Wraith
Wraith
Ashfall Shade, an enemy of The Starless Deep in HellrulerAshfall Shade
Wraith
Nightsmith Wight, an enemy of The Starless Deep in HellrulerNightsmith Wight
Wight
Eclipse Eater, an enemy of The Starless Deep in HellrulerEclipse Eater
Imp
Tarnished Automaton, an enemy of The Starless Deep in HellrulerTarnished Automaton
Golem
Blindfold Executioner, an enemy of The Starless Deep in HellrulerBlindfold Executioner
Wight
Starved Walker, an enemy of The Starless Deep in HellrulerStarved Walker
Wight
Basalt Ogre, an enemy of The Starless Deep in HellrulerBasalt Ogre
Brute

Preview any floor

Pick a depth to see its card: the monster that leads the floor, its numbers and its modifiers, as the game rolls them (needs JavaScript).

The depth's card

The card of a few depths across the zone, as the game rolls it: the numbers every body of that floor is built from. The leader carries 80% of the card's health and 60% of its damage, with the card's modifiers; the pack's bodies carry a share of it without them. Modifiers are rolled per depth; the ones shown are what that exact floor's leader carries.

Depth 66,001
Health59,673,633,276
Hit · swing242,822,260 / 1s
Armor180,207,791
Fire res0%
Lightning res0%
Cold res40%
Chaos res0%
Dodge0%
Barrier0
Depth 70,250
Health78,845,791,548
Hit · swing254,656,117 / 1.152s
Armor1,948,136,680
Fire res37%
Lightning res75%
Cold res37%
Chaos res0%
Dodge0%
Barrier11,826,868,732
Depth 74,499
Health127,811,891,954
Hit · swing436,876,061 / 1.4s
Armor463,173,379
Fire res0%
Lightning res0%
Cold res40%
Chaos res0%
Dodge0%
Barrier0

What those modifiers do

UNWOUNDABLE
your bleeds and poisons on it do not stack: one at a time
OF PRECISION
the pack within 4.5 tiles crits 15% more often
SHOCKING
+35% shock chance; a quarter of its physical damage becomes lightning
OF POWER
gains a Power charge on every hit it lands: +200% critical chance each, up to 3
OF SHOCKING DEATH
leaves a pool of lightning where it falls
STORMSHIELDED
+75% lightning resistance (capped at 75%)
ARMORED
Armour ×1.9, at the cost of 5% of its health
SWIFT
Swings on a 28% shorter interval — the same damage arrives as more, smaller hits
RETALIATING
strikes back at once when one blow takes more than 8% of its health and you stand within 2.5 tiles
OF HASTE
the pack within 4.5 tiles moves and swings 30% faster
OF FRENZY
gains a Frenzy charge on every hit it lands: 4% more damage, +15% attack speed and +5% movement each, up to 3
OVERWHELMING
ignores 30 points of your armor

Every modifier, with the rules for how many a floor can carry, is listed under Enemy modifiers.

Bosses

The zone's gates rotate between 6 bosses, one every 100 depths. A boss's card carries more health and damage than the depth's regular monster; the exact numbers are on each boss's page.

Where it sits in the descent

Above lies The Furnace Roots. Clear the last gate and The Unmade opens at depth 74,501.

Descend into The Starless Deep — play free