The Undawn
Boss · The Starless Deep · band D, The Foundations

Where The Undawn waits
The Undawn holds the gates at depths 66,600, 67,200, 67,800, 68,400, 69,000 in The Starless Deep, sharing the zone's 100-depth gate rhythm with The Unlit One and The Sightless Crown and The Last Meridian and The Orrery Engine and The Star-Reader.
What The Undawn is
The Undawn is a Brute: it swings a mace, and the body asks for the guard shell, armor against a heavy blow, stalling — it wards off blows from afar and hooks you in. As a boss it wears the type's defences at 35%, carries no status of its own, and enrages below half health: it hits harder and moves faster.
The Undawn by the numbers
The card at each gate — health, damage per swing, armour and the modifiers it rolls — straight from the game's spawn table. On the floor the boss leads with 60% of the card's health and 60% of its damage, before the road's own pressure.
What those modifiers do
OF SHOCKING DEATH- leaves a pool of lightning where it falls
REGENERATING- Heals 1% of its maximum health every second
OF THE EXECUTIONER- you recover half as much within 4.5 tiles of it
EVASIVE- +22% chance to dodge your hits
WITHERING- every blow leaves damage over time on you: 15% of the blow each second for 4 s
FROSTBOUND- +75% cold resistance (capped at 75%)
CHILLING- Turns 30% of its physical damage into cold
VENOMOUS- +35% chance to poison you
OF PRECISION- the pack within 4.5 tiles crits 15% more often
OVERWHELMING- ignores 30 points of your armor
OF DAMAGING- the pack within 4.5 tiles hits 25% harder
OF CHILLING DEATH- leaves a pool of frost where it falls
OF HINDERING- you move 30% slower within 4.5 tiles of it
ENRAGED- builds 2 Rage with every blow it lands, up to 50; each point is 1% more damage
STORMSHIELDED- +75% lightning resistance (capped at 75%)
Modifiers are rolled per depth and are the same for every player. Bosses always carry at least 3 and never a pace modifier (SWIFT, BRUTE), so a boss's swing rhythm is its own; of the seals only the walls — BLOODLESS, INERT, ASHEN, ETHEREAL, DENSE — ride a boss. The full list is in Enemy modifiers.
At its first gate The Undawn leads with 60,800,899,229 health, against 30,804,830,843 for the leader one floor above, and swings every 1.25s.
What a gate floor is
A gate is a floor like any other, with the boss leading its last pack. Nothing below it opens until the floor is cleared. A lost floor costs nothing; you can fight it again. How a floor is fought is under Combat.
Fight The Undawn — play free